June 19th, 2012Top StoryMicrosoft Surface Just Made the MacBook Air and the iPad Look ObsoleteBy Jesus Diaz Microsoft has guts. It's what you get when you're the underdog; either that or you curl into a RIM and die. Microsoft is the underdog because no matter how many hundreds of millions of people use its software, the cool and the future belong to Apple. Or belonged. After yesterday's Surface event—assuming they don't fumble the execution—Gates' children may have found the weapon to stop the heirs of Jobs and turn the tide. Or at least make things exciting for everyone again. That weapon is Microsoft Surface. And it is beautiful. Beautiful and functional and simple and honest. Surface just bumped the MacBook Air and the iPad to the back seat, and it did so by hewing tightly to everything that Apple's Jonny Ive holds dear, according to the Ten Principles of his Jedi design master, Dieter Rams: Good design principles for both hardware and software• Good design is innovative The software user experience is also innovative. It's not just an evolution of the Palm, or a Newton springboard. Metro's live tiles offer information in real time without having to launch apps. It allows for multitasking with split screens. It was created from scratch for touch but it also works with a physical keyboard and trackpad. Metro is, without a doubt, the most innovative user experience both on Earth and on the USS Enterprise. • Good design makes a product useful This, too, extends to the software. Again, the live tiles, the multitasking, and Surface's ability to run full professional programs like Photoshop all open the scope of a computing device that can both entertain you and work for you at the same time. • Good design is aesthetic Everyone who has seen and touched it thinks the Surface itself is gorgeous. Metro is perfect for it: colorful, simple, without the horrible artifice of skeuomorphism omnipresent in OS X and iOS. • Good design helps us to understand a product • Good design is unobtrusive Again, the same happens with Metro. It never gets on the way of the most important thing: your information. • Good design is honest • Good design is durable • Good design is consequent to the last detail This is where Apple fails. The hardware is consequent to the last detail. But the user experience is not consistent with the principles established in the hardware. Objectively and comparatively, it's a mess. Ive's designs are tainted by Forstall's leather. In fact, I'm convinced that Surface is the product that Jonny Ive would make if he had complete hardware and user interface design control at Apple. • Good design is concerned with the environment • Good design is as little design as possible The design in Metro is as minimal as it can get, as opposed to the land of fake surfaces and shiny knobs in iOS or OS X. Information is God in the Metro universe, and every graphic element is there to show it in the clearest way possible. Or, said in a different way, there are no frivolous graphical elements to get in the way. Excited? You should beIf Microsoft delivers—which means that the price and the battery life should be competitive with Apple's offerings, and that keyboard lives up to its billing—it has a real chance of stopping the seemingly unstoppable Apple empire. Or at least slowing it down. If it fulfills its promise, if Microsoft Surface Pro is $800 or $900 and can pull six or seven hours of battery life, then things will change. It's going to be hard, since they don't have the app ecosystem yet, but that will come eventually. Microsoft has the user base, the developer base, and the deep pockets to make sure of that. The only thing Microsoft was missing until yesterday just was a better platform. Now all the pieces are in place for a well-fought war, just like the good old days. Come this fall, you will have two choices: 1) Get a MacBook Air for work and an iPad for play or 2) Get a beautifully designed, ultra-fast tablet with a sleek touch interface that can also be a full computer with the power of an ultrabook. The iPad started a new era in computing but, for all its undeniable hardware innovation and beauty, it carries a legacy. It's a truly useful and fun color Newton on gorgeous, zippy hardware. And the MacBook Air is perhaps the perfect ultrabook, the pinnacle of Apple's laptop evolution. But, sadly, it runs an OS X/iOS Frankenlion. And it represents the end of an era, not the future. Both are extremely good and successful products but, when you look at them as a complete package of hardware and software, they fail to pass the stringent 10 Principles test advanced by Rams. But Surface doesn't. It is new from the ground up. It's a coherent product that can be a tablet like the iPad and an ultrabook like the MacBook Air. A new product that merges the old and the new into something that seems to work quite nicely. No, it's not the Second Coming of the Jesustabletbook. And yes, Apple will respond (I hope!) in kind. But Surface could be the first device to fulfill the promise of the New Computing Era ushered in by the iPad. I'm excited. Not only because Surface looks great on its own, but because it signals a new drama in the struggle between Cupertino and Seattle—one that I've been following with many others since the 80s. The difference is that, once again, the classic players have switched roles. Apple is the winner but the prisoner of its own success and heritage. Microsoft is the underdog and has the freedom that only someone with nothing to lose can afford. I wonder if Apple would be bold and continue to innovate instead of just living from Job's heritage. Whatever happens, a new war begins this fall. This is going to be fun. |
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No matter how carefully you plan your goals they will never be more that pipe dreams unless you pursue them with gusto. --- W. Clement Stone
Tuesday, June 19, 2012
Microsoft Surface Just Made the MacBook Air and the iPad Look Obsolete
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