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Saturday, September 20, 2014

ScienceDaily: Information Technology News

ScienceDaily: Information Technology News


Fingertip sensor gives robot unprecedented dexterity

Posted: 19 Sep 2014 09:22 AM PDT

Researchers have equipped a robot with a novel tactile sensor that lets it grasp a USB cable draped freely over a hook and insert it into a USB port.

Soft robotics 'toolkit' features everything a robot-maker needs

Posted: 19 Sep 2014 09:21 AM PDT

A new resource provides both experienced and aspiring researchers with the intellectual raw materials needed to design, build, and operate robots made from soft, flexible materials. With the advent of low-cost 3-D printing, laser cutters, and other advances in manufacturing technology, soft robotics is emerging as an increasingly important field.

Reflected smartphone transmissions enable gesture control

Posted: 19 Sep 2014 09:21 AM PDT

Engineers have developed a new form of low-power wireless sensing technology that lets users "train" their smartphones to recognize and respond to specific hand gestures near the phone.

Computers 1,000 times faster? Quick-change materials break silicon speed limit for computers

Posted: 19 Sep 2014 08:06 AM PDT

Faster, smaller, greener computers, capable of processing information up to 1,000 times faster than currently available models, could be made possible by replacing silicon with materials that can switch back and forth between different electrical states.

Toward optical chips: Promising light source for optoelectronic chips can be tuned to different frequencies

Posted: 19 Sep 2014 06:32 AM PDT

Chips that use light, rather than electricity, to move data would consume much less power -- and energy efficiency is a growing concern as chips' transistor counts rise. Scientists have developed a new technique for building MoS2 light emitters tuned to different frequencies, an essential requirement for optoelectronic chips. Since thin films of material can also be patterned onto sheets of plastic, the same work could point toward thin, flexible, bright, color displays.

Video games could dramatically streamline educational research

Posted: 18 Sep 2014 06:01 PM PDT

Scientists have figured out a dramatically easier and more cost-effective way to do research on science curriculum in the classroom -- and it could include playing video games. Called 'computational modeling,' it involves a computer 'learning' student behavior and then 'thinking' as students would. It could revolutionize the way educational research is done.

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